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Superhero Video Games

Geek Juice Radio Episode 112
The hosts discuss the good and bad of Superhero Video Games
Featuring Alex Jowski, Michael Riley and Brody Brennick

About The Author
Matthew Coats
Matthew Coats
Formerly known under the pseudonym of Alex Jowski. Site owner, movie aficionado, and film school grad. Matthew Coats presents reviews, some written, some as vlogs, and some as weekly shows, for a variety of different movies and television shows. After years of struggling to get his own projects off the ground amidst the normal routine of living, Matthew Coats decided to create a site in order to share and promote movie reviews, video games and much much more from talented and original people all across the internet.
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    Alex Stockwell
    January 31, 2014 at 10:45 pm

    Another great one you guys didn’t mention is Captain America and the Avengers, the arcade game from the early 90s. Yeah, the voice acting is goofy, but the gameplay is awesome.

    “You can’t escape!”
    “It is you who will be escaping!”

    “Where is the laser cannon?”
    “Ask the police.”

    “We’ll teach you the true meaning of justice!”

    “It’s another trap! You stupid men!”

    And, of course, Red Skull’s awesome laugh.

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    Matt Williamson
    February 9, 2014 at 6:41 am

    One of my favourites was always Batman Returns on the Mega Drive; was a really challenging (but doable) game, with fun combat and for its time amazing visuals.
    I also didn’t think the Green Lantern game for PS3 / 360 was as bad as people said; was basically God Of War if Kratos had the Lantern.

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    March 19, 2014 at 11:36 pm

    Growing up with a Genesis I had one of the best (if not hardest) and worst in superhero games: Spider-Man vs. the Kingpin and Spider-Man & X-men: Arcade’s Revenge.

    The former, while not a launch title, was one of the first Genesis games I was exposed to. It was what I thought a Spider-Man game should be. The latter was the typical LJN pile: no fluid control, terrible level design, and some will get you genuinely stuck unless you die first. This was a made-for-rental game through and through.

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